Improving Digital Experience Through Modeling the Human Experience The Resurgence of Virtual (and Augmented and Mixed) Reality
Author(s)
Hellyar, Diana; Walsh, Renee; Altman, Micah
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This chapter is designed generally to introduce information professionals and researchers to the topic of VR, to characterize its potential to enhance human experiences, and to identify the concepts that are critical to its application. The chapter is also intended specifically for professional librarians and applied library information science researchers who aim to integrate new interface technologies and design concepts into library systems. As authors, we are embedded in the research and practice of libraries. We have sought out both the literatures of interactions in virtual reality and the emerging technology of its implementation. This is new territory for libraries. So while we conjecture that the new affordances that VR and related technologies supply have substantial potential for libraries, the pathways are necessarily speculative.
Date issued
2018-08Department
Massachusetts Institute of Technology. LibrariesJournal
Reconceptualizing Libraries: Perspectives from the Information and Learning Sciences
Publisher
Taylor & Francis
Citation
Hellyar, Diana et al. "Improving Digital Experience Through Modeling the Human Experience The Resurgence of Virtual (and Augmented and Mixed) Reality." Reconceptualizing Libraries: Perspectives from the Information and Learning Sciences, edited by Victor R. Lee and Abigail L. Phillips, Taylor & Francis, 2018.
Version: Author's final manuscript
ISBN
9781315143422